An Elden Ring inspired Environment made in Unreal Engine 5.5 using Lumen and Nanite. The ruins assets were from ScansFactory, the castle from Leartes Studios, EasyFog from William Faucher, Megascan Trees and Skybox from Velarion. I had loads of fun and learned a lot while creating this piece especially when lighting it. It was a more different approach than what I have done before but in the end I'm happy with how it turned out.
Elden Ring inspired environment in Unreal Engine 5.5
Quick Breakdown